.. _element: Element Command *************** This command is used to construct an element and add it to the Domain. .. function:: element $eleType $tag (num $nodes) $arg1 ... .. csv-table:: :header: "Argument", "Type", "Description" :widths: 10, 10, 40 $eleType, |string|, element type $eleTag, |integer|, unique element tag. $nodes, |integerlist|, a list of element nodes with number dependent on ele type $eleArgs, |list|, a list of element arguments with number dependent on ele type .. note:: The type of element created and the additional arguments required depends on the **$eleType** provided. The valid queries to any element when creating an ElementRecorder are documented in the NOTES section for each element. The following subsections contain information about **$eleType** and the number of nodes and args required for each of the available element types: 1. Zero-Length Elements .. toctree:: :maxdepth: 4 elements/zeroLength elements/zeroLengthSection elements/zeroLengthND elements/CoupledZeroLength elements/zeroLengthContact elements/zeroLengthContactNTS2D elements/zeroLengthInterface2D elements/zeroLengthImpact3D elements/zeroLengthContactASDimplex 2. Trusss Elements .. toctree:: :maxdepth: 1 elements/Truss elements/CorotationalTruss 3. Beam Column Elements .. toctree:: :maxdepth: 1 elements/elasticBeamColumn elements/ElasticBeamColumnElementWithStiffnessModifiers elements/ElasticTimoshenkoBeamColumnElement elements/BeamWithHingesElement elements/DisplacementBasedBeamColumnElement elements/ForceBasedBeamColumnElement elements/gradientInelasticBeamColumn elements/FlexureShearInteractionDisplacementBasedBeamColumnElement elements/MVLEM elements/MVLEM_3D elements/SFI_MVLEM_3D elements/E_SFI_MVLEM_3D elements/dispBeamColumnAsym elements/mixedBeamColumnAsym elements/E_SFI 4. Quadrilateral & Shell Elements .. toctree:: :maxdepth: 1 elements/ASDShellQ4 elements/Quad elements/SSPquad elements/Shell elements/ShellDKGQ elements/ShellNLDKGQ elements/ShellNL elements/BbarPlaneStrainQuadrilateral elements/EnhancedStrainQuadrilateral 5. Triangles .. toctree:: :maxdepth: 1 elements/Tri31 elements/ShellDKGT elements/ShellNLDKGT 6. Bricks .. toctree:: :maxdepth: 1 elements/stdBrick elements/bbarBrick elements/SSPbrick 7. Tetrahedrons .. toctree:: :maxdepth: 1 elements/FourNodeTetrahedron elements/TenNodeTetrahedron 8. Joint Elements .. toctree:: :maxdepth: 1 elements/BeamColumnJoint elements/ElasticTubularJoint elements/Joint2D 9. Link Elements .. toctree:: :maxdepth: 1 elements/TwoNodeLink 10. Bearing Elements .. toctree:: :maxdepth: 1 elements/ElastomericBearingPlasticity elements/ElastomericBearingBouc-Wen elements/FlatSliderBearingElement elements/SingleFrictionPendulumBearing elements/TripleFrictionPendulumBearing elements/TripleFrictionPendulum elements/MultipleShearSpring elements/KikuchiBearing elements/YamamotoBiaxialHDR elements/ElastomericX elements/LeadRubberX elements/HDR elements/RJ-Watson EQS Bearing elements/FPBearingPTV elements/TripleFrictionPendulumX 11. U-P Elements (saturated soil) .. toctree:: :maxdepth: 1 elements/FourNodeQuadUP elements/BrickUP elements/bbarQuadUP elements/bbarBrickUP elements/NineFourNodeQuadUP elements/TwentyEightNodeBrickUP elements/TwentyNodeBrickUP elements/BrickLargeDisplacementUP elements/SSPquadUP elements/SSPbrickUP 12. Contact .. toctree:: :maxdepth: 1 elements/SimpleContact2D elements/SimpleContact3D elements/BeamContact2D elements/BeamContact3D elements/BeamEndContact3D elements/zeroLengthImpact3D 13. Cable .. toctree:: :maxdepth: 1 elements/CatenaryCableElement 14. Absorbing Elements .. toctree:: :maxdepth: 1 elements/PML 15. Misc. .. toctree:: :maxdepth: 1 elements/ShallowFoundationGen elements/SurfaceLoad elements/VS3D4 elements/AC3D8 elements/ASI3D8 elements/AV3D4 elements/ASDEmbeddedNodeElement elements/ASDAbsorbingBoundary elements/RockingBC